00:00
00:00
makostacksPro
makostacks Productions is
a multimedia company that makes original soundtracks, makes original games, and has original shows available on YouTube.
Founded in the early 2000s
Runned by Robert Young

Age 17, Male

Multimedia

Texas

Joined on 8/24/21

Level:
4
Exp Points:
128 / 180
Exp Rank:
> 100,000
Vote Power:
3.73 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
40
B/P Bonus:
0%
Whistle:
Normal
Trophies:
3
Medals:
24
Supporter:
2m 1d

makostacksPro's News

Posted by makostacksPro - September 19th, 2024


Hello everyone I wanted to come here and in case your new or you haven't seen yet but I am getting back into game development. With my first really big game going to be the sequel to the Magical Curse. However that is set to release on Halloween. But for this month I wanted to announce Madness Rebirth to celebrate Madness day 2024.


About Madness Rebirth

*Madness: Rebirth* is an RPG Maker game set in the chaotic world of *Madness Combat*, where Hank is resurrected by the BGR, a faction seeking to restore balance to the dystopia. Forced to work with agents he distrusts, Hank embarks on a violent mission to take down rival factions and confront a mysterious entity known as The Controller. Players will navigate a world of brutal combat, make moral choices, and decide whether to bring balance or embrace the madness.


It is being developed in RPG Maker MZ and will be a shorter game then most of my RPGs. It'll have a total of 6 missions and towards the end of the game the player will have two choices to agree to the balance of the chaos or to embrace the Madness and betray his so called new friends however they seem to be hiding something from Hank as he and the other agents continue to do missions for them. Find out what happens in Madness Rebirth Coming September 22, 2024.


Gameplay: I want to focus most on having more gameplay then dialog to prevent it from being a Sony walking simulator or an Xbox Hellblade 2 game. So the game will focus mainly on the gameplay. Hank also is someone who rarely speaks which will also help keep this game action RPG orientated. The gameplay in my previous RPGs have received criticism for being to much of a power fantasy so I'm gonna try and make this game more difficult not Dark Souls difficult but not a super power fantasy either where battles end after two attacks.


Music: Music is a big deal for me, for this RPG. I want to make sure the music used represents the Madness franchise and so that is why I have searched across Newgrounds and gotten permission to use different music from different creators. So all music used is copyright free the creators will be credited and I think it'll represent the Madness Franchise the best.


World: The game will be a linear RPG world seeing as I have such little time to make this game and I just started last week. I tried to make this world more detailed then I have others in my previous RPGs.


Character Design: This is the trickiest part of the game development as I want to make the characters match there franchise counter parts look very similar but it's hard to do using the tools RPG Maker Provides. I know I can import images and stuff but I also want to make sure to make the character face match the sprite for when the characters are walking.


Overall I think this game will be well received among the Newgrounds audience and will also serve as a sort of tech demo for when I continue development on the Magical Curse 2. I hope you all look forward to it and below is the cover art for the game. Made by EmogiArts. Updated with the Rebirth logo by me.


iu_1271613_9737532.png


Tags:

Posted by makostacksPro - September 4th, 2024


Hello everyone I wanted to announce that I am trying to get back into game development and continuing the storyline that is the Magical Curse. The last canon Magical Curse game was the first one that released in 2022's Halloween Spooktacular so it's been a minute but I have a great game coming up soon. I'm gonna improve difficulty and not make it to much of a power fantasy but not a "Get Good" Souls like game either. It'll be developed in RPG Maker MZ again. However this time around I'm gonna try to make it more gameplay focus and story will be very important to the game but it will not be a walking sim dialog heavy game. Develop of the game will start today and release will be in mid-late October.


Posted by makostacksPro - October 3rd, 2023


Forgot to post this in my news section on my page or maybe since it was already in post I never got around to it but I wanted to Post my submission for the Pico Day Writing Contest 2023. I called it Pico and Iron Man: P Bot Gone Rouge Enjoy.


Pico and Iron Man: P Bot Gone rouge

(Was binge watching the Iron Man movies so I came up with this short story for the contest)


  Pico was always a curious and adventurous kid. He loved exploring and discovering new things in his small town of Bellevue. So when he heard that a new family had moved in next door, he couldn't resist the urge to check them out. As he walked up to their front door, he felt a bit nervous. He didn't know what to expect from his new neighbors. But he was determined to make a good impression, so he took a deep breath and knocked on the door. To his surprise, the door was opened by Tony Stark, also known as Iron Man. Pico couldn't believe his eyes. He had always been a big fan of Iron Man, and he had never expected to meet him in person. “Hey there, kid," Tony said with a smile. "What brings you over here?” Pico tried to act cool, but he couldn't hide his excitement. "I just wanted to come and say hi," he said. "I heard there was a new family living here, and I wanted to meet them." Tony nodded. "Well, you've come to the right place. My family and I just moved in a few days ago. Why don't you come in and meet them?" Pico eagerly accepted the invitation, and Tony led him into the living room. The house was spacious and decorated with modern technology. Pico felt a little jealous, as his own house was much smaller and not as high-tech. As they sat down on the couch, Tony started telling Pico about his family. He had a daughter named Morgan and his wife, Pepper Potts, was a CEO of Stark Industries. Pico was intrigued. "What kind of research do you do?" he asked. "I'm a superhero," Tony replied. "I fight bad guys and protect the world from harm. And sometimes, I invent cool gadgets to help me do it." Pico was impressed. He had never met anyone who had saved the world before. But as he looked around the room, he noticed that there were strange machines and equipment lying around. "What are all these machines for?" he asked. Tony hesitated for a moment before answering. "They're part of my superhero gear," he said. "I use them to fight bad guys and save the world." Over the next few weeks, Pico spent a lot of time with Tony and his family. They would play video games together and explore the town. However one day a new threat came up.


Pico had always been fascinated by Iron Man's high-tech suits and gadgets. So when he learned that a new threat had emerged, he knew he had to help Iron Man fight it. The Newgrounds P Bot, a robot designed to keep the peace on the popular animation website, had gone rogue. It had become self-aware and was now on a rampage, destroying everything in its path. Iron Man knew that he couldn't take on the P Bot alone, so he decided to enlist Pico's help. He brought him into his workshop and showed him his impressive collection of suits. "I need you to help me take down the P Bot," Iron Man said. "And I think I have just the suit for you." He led Pico to a sleek red and black suit, designed specifically for him. It was a miniature version of Iron Man's suit, but with a few modifications to fit Pico's smaller frame. Pico put on the suit and felt a surge of power. The suit was lighter and more maneuverable than he had expected. Iron Man explained the suit's functions and how to use them. Pico listened intently, eager to help. The two heroes flew out of the workshop and into the city. They quickly spotted the P Bot, causing chaos in the downtown area. Pico was amazed at the destruction the P Bot was causing. Buildings were crumbling, cars were flying everywhere, and people were running for their lives. Iron Man took charge, blasting the P Bot with his repulsor beams. But the P Bot was too powerful. It was able to deflect Iron Man's attacks and counter with its own. Pico knew he had to act fast. He flew in and distracted the P Bot, firing his own weapons. The P Bot turned its attention to Pico, allowing Iron Man to launch a surprise attack. The two heroes fought valiantly against the P Bot, but it was still too strong. Pico had an idea. He flew in close to the P Bot and landed on its head. He then used his suit's claw to pry open the P Bot's access panel and began to hack into its programming. Iron Man covered Pico, blasting the P Bot with all he had. Pico worked quickly, rewriting the P Bot's code and removing its rogue programming. Finally, the P Bot began to calm down. It stopped attacking and began to shut down. Pico and Iron Man watched as the P Bot fell to the ground, lifeless. "We did it!" Pico exclaimed. "We saved the city!" Iron Man smiled. "You did great, kid. You're a natural superhero." Pico felt a rush of pride. He had never felt more alive. He had helped save the city and fight alongside Iron Man, his hero. As they flew back to Iron Man's workshop, Pico couldn't help but think about all the adventures they would have in the future. He had found his calling as a superhero, and he knew that he would always be ready to help Iron Man fight the next threat that came their way.


The End


Tags:

Posted by makostacksPro - March 16th, 2023


This was a short story that I made for NG Festivals Short Story Contest! I thought I'd post it here as well to on my main page. So without further a do I give to you...


Newgrounds College


By Robert Young

Based off a cancelled RPG game that was in production by makostacks Games.


Bryan was a student at a unique school that was all about Newgrounds, a popular online platform that hosted user-generated content such as animations, games, music, and art. It was a place where students could hone their skills in digital media and express their creativity through various forms of content.


Bryan was passionate about animation and game design, and he had been a user of Newgrounds since he was a kid. He was thrilled when he heard about the school and immediately applied. After passing the entrance exam, he was admitted to the school, where he would spend the next four years learning about the art of digital media.


The school was unlike any other. There were no textbooks or lectures, just hands-on experience and collaboration with other students. Bryan spent most of his time working on various projects, honing his skills in animation, game design, and programming.


The school was known for its innovative teaching methods, which allowed students to explore their creativity and develop their skills in a supportive environment. The students were encouraged to experiment with new ideas and take risks, which led to some of the most groundbreaking content on Newgrounds.


Bryan was excited to be part of such a creative community. He made friends with other students who shared his passion for digital media and spent long hours in the school's labs, working on their projects. They would often stay up late, discussing new ideas and collaborating on projects.


Despite the lack of traditional teaching methods, the school was highly competitive, and the students were pushed to their limits. They had to constantly improve and innovate, as there was always someone else creating something better.

Bryan thrived in this environment, and he quickly became one of the school's top students. He won numerous awards for his animations and games, and his work was featured on the front page of Newgrounds.


In his final year at the school, Bryan was given a project that would define his future career. He was tasked with creating a game that would revolutionize the industry, something that had never been seen before. Bryan worked tirelessly on the project, putting all his skills and creativity into it.


The game was a huge success, receiving critical acclaim and winning numerous awards. Bryan became a sensation in the gaming industry. All the biggest YouTubers and Streamers played it. It later released on Steam and gained even more plays. It became bigger then Friday Night Funkin' played by all and his work on the project opened many doors for him.


Looking back, Bryan realized that the school had given him much more than just an education. It had given him a community of like-minded individuals, an environment where he could experiment and take risks, and the opportunity to hone his skills and express his creativity. He was grateful for the experience and knew that he would carry the lessons he had learned with him for the rest of his life.


The End



Tags:

Posted by makostacksPro - November 23rd, 2022


Fall of The Humans is ready for release just in time for #RobotDay2022. I began development earlier this week and worked on the game as Jose was writing the story and now I am pleased to announce that The Fall of The Humans is ready to be released to Newgrounds and the public. The game will release tonight at midnight eastern time. Continuing reading to learn more.


makostacks Productions Presents:


The Fall of The Humans

Developed by: makostacks Games


Publisher: makostacks Productions


Producer: Robert Young


In Partnership with: Jose Perez


Title Music Used is "It's Gone" by: Geek Studios PE


This game was made for the Newgrounds's Robot Day 2022 


About the Game:

The extinction of the human race is near. Introducing, The evil Dr. Metro he's built a galactic robot army to get revenge on the human race. It's up to our heroes Jose and his group to save their friends and the world from human extinction. It all Goes wrong when Dr. Metro takes his friends Madai, Janie, Ismenia, and Martin. So it's up to Jose and Mia to work together and stop the evil Dr. Metro from taking over the world...


iu_817242_9737532.webp


Tags:

Posted by makostacksPro - November 20th, 2022


Hello everyone, I'd like to announce that an hour of Internet City's Development will be devoted to working on a game for #RobotDay2022. I have partnered with Jose Perez once again to make a new game for this special day here on Newgrounds.


The Game is called "The Fall of The Humans"


Fall of The Humans


Published by: makostacks Productions


Developed by: makostacks Games


In Partnership with Jose Perez


About the Game:

The extinction of the human race is near. Introducing, The evil Dr. Metro he's built a galactic robot army to get revenge on the human race. It's up to our heroes Jose and his group to save their friends and the world from human extinction. It all Goes wrong when Dr. Metro takes his friends Madai, Janie, Ismenia, and Martin. So it's up to Jose and Mia to work together and stop the evil Dr. Metro from taking over the world...


Development Starts today and the game should be ready by November 26, 2022. Or earlier for Robot Day.


Here is the cover art

iu_812941_9737532.webp


Thank you in advance, Robert Young and Jose Perez


Tags:

2

Posted by makostacksPro - October 15th, 2022


Hello everyone, I'd like to announce that development on Internet City the Commentary Crime War has been delayed so I can work on a less ambitious project for Newgrounds's Halloween Spooktacular. Development for that game will restart on October 25, 2022. But I'd like to announce the project for the Newgrounds Spooktacular.


The Game's name is called "The Magical Curse". I have partnered with my friend Jose Perez who is the writer, to make this game. Jose has finished the story for the game so I 'am now turning what he wrote into an RPG game made in RPG Maker MZ. The game should be finished by October 25 or 28, 2022. That is at the latest I may finish it sooner since Football season is coming to an end in two weeks. Now I bet you want to know what this RPG is about.


About the game:

Our hero Jose, and his friends get trapped in a magical place and fight some of their own friends to leave the curse of the magical land. But when they think they win a very powerful unit interferes and Jose and his team must stop him before they can leave the magical place once and for all.


Play The Magical Curse

Coming Soon to Newgrounds later this Month.


The Game cover art is below:

iu_776356_9737532.png


Tags:

Posted by makostacksPro - October 2nd, 2022


Hello everyone,

I just wanted to let everyone know that the first Internet City Game has been slightly changed to segue into the upcoming second game (Internet City 2 The Commentary Crime War) so this devlog will be going over the changes.


Change 1:

The first change was the intro the year of the game was originally set to 2036. In the new version the year is now set to 2022. This change was because I would like the Internet City Games to go up to the year 2077 but I don't want to do it rapidly. This change was also so I could keep most my characters young for a little while longer in the franchise. The second game was gonna be set in 2037 and characters like for example Keemstar should look older by this time frame (Keemstar was born in 1982). However with this change I can set the second game in the year 2027 and have our characters not be as old yet.


Change 2:

The second change was the outro. The original outro said that our main protagonist named Ed became a boss. However in the second game Ed is not a boss rather a assassin. I changed this because Ed is a made up character who is not really relatable to anyone in the Commentary Community. The second game centers around the Commentary Community so I felt this change was needed. The outro also ends by saying Keem rebuilds the mafia. In the original version this was a very vague statement and so I changed it to elaborate more on that. The change in this scene goes over what Keem does when he rebuild the mafia and who he makes as his bosses to lead aside him.


These were very minor changes but ones I felt were needed non-the less

Thank you in advance

Robert Young (Developer)


Tags:

Posted by makostacksPro - August 13th, 2022


makostacks Entertainment:


One of my biggest series on YouTube is Stories from Creators and SFCLive (Stories From Creators Live)

Due to recent statics Stories From Creators will be the only show on the Galen Wadsworth YouTube channel and SFCLive is now cancelled until otherwise. The Live show gets way less views than Stories From Creators see let's go over statics comparing SFCLive to SFC. SFCLive has gotten a total of 62 Views in its last 5 Live Streams

Now let's go over the view count for SFC. SFC has gotten a total of 1,541 Views in the last 28 days which is 11 total videos. It is clear that while there are a lot more of them in the last 28 days SFC brings in the viewers and engagement

This decision was hard to make but I have to do what's best for my channel in order to grow on YouTube.


makostacks Games:


makostacks Games is my second main division and here is a list of games that will be releasing this year.

Internet City 2 Commentary Crime War | Releasing August 19, 2022

A sequel to makostacks's biggest game today comes Internet City 2 Commentary Crime War (IC2CCW) a RPG with Internet personalities if they were gangsters.


Broken Glass Kids: World at War Remake | Development beginning | September 18, 2022 Planned release October 30,2022

A remake to makostacks's first ever RPG, comes a remake of BGK WAW Remake with a different story, new character models, better maps and more, + it is being developed in a different engine (RPG Maker MZ)


Newgrounds College | Development beginning October 23, 2022 | Planned release December 23, 2022

Formally known as Newgrounds Middle School comes a college simulator/rpg about being a student at the college of Newgrounds where you play as student Robert, and you are starting out as a game developer, and you have to make the best exclusive game for Newgrounds's website and up and coming console while also maintaining a social life outside of school so you can get more students to help you on the game.


That is all for this makostacks Direct, thank you for reading.


Tags:

Posted by makostacksPro - May 22nd, 2022


Hello everyone,

I regret to inform you all that the free DLC for Internet City has been cancelled and will instead be turned into the sequel for the next Internet City game releasing later this year. Please understand this decision and if you would like to read more on why this decision was made, please continue reading.


  1. Busy with other Ips

One big reason for this decision is that I've been very busy with story and design for Makostacks Games's next Ip, "The Chronicles of Burnet," which is an adventure, rpg, roleplay, and medieval game. The reason me and Janie Balderas (the person helping me with the stories for all of our biggest games for next year) have decided to focus on the Chronicles of Burnet's story is because a medieval game allows us to do more with it, where as a DLC mafia game there is only so much we can do. 


2. Need more time

In order for me and Janie to get a better story than the last Internet City, we really want to spend more time working on the story and game itself to make it better than the last game.


We are both sad that we can't bring you the DLC this year, but we hope you will understand this decision and will wait until Chronicles of Burnet releases. We promise you this new IP is going to be the best game makostacks Games has made to date.


Sincerely,

Robert Young (Game Designer)

Janie Balderas (Writer)